so our “real” as in for marks texturing project is, as predicted, the same as last year. the frog!!!
ooh….
this image is semi-final… as in i’m done with the 3d assets and textures etc, but not so sure bout lighting / composition etc
but first the base mesh (which was provided) and the zbrush displacement map
and here’s an alternate version with no subsurface scattering (the red in the feet) and no spec highlights (compare the front feet)











